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Crash when closing project using AddStation plugin
Create new SAND project Load AssStation on track Play some notes Close project After a few seconds, SAND crashes. Possible that the project file is corrupted : After reopening the project, the play button is disabled (blinking), trying to unload or replace the plugin makes SAND crash. Closing the project crashes again. No problem with AddStation in any other host I tried.
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Audition notes while recording re-records the notes
Open a clip with notes, set audition notes on Hit record While the playhead is moving, tap on some notes -> The notes get recorded/added to the clip I would expect that auditioning notes does not record them to the clip
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in progress
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Midi input from standalone midi controller apps issue
SAND doesn’t take any midi input from midi output of standalone midi controller app like Velocity Keyboard and Midi Poly Grid. If the apps support AUv3, they work perfectly after being inserted as midi fx layer under SAND track. I am not sure if that’s a bug as other host like AUM and Groove Rider 2 can take both added FX layer and standalone as midi controller. I checked and seems it should be supported by Core Midi. If standalone app is allowed, users have more choice of midi input interface and also doesn’t have to host the same controller on all tracks to leave the layer for other plugins.
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1
Multi/Stem Audio export is bugged
After recording a session with the built in sampler, I’m trying to export the recording via “Export Separate Tracks”. However, it doesen't work properly when sending it to a third party app like Cubasis or AudioShare. It only grabs the “Main” track and sends that. There’s no issues if I try the same directly to [Files]. So that seems to work.
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“Start recording after: first note” not working.
I want to select an empty clip while the project is being played, and that clip waits to record anything untill i actualy play a note.
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7
Tempo mismatch of auv3 upon return to app
When I use my Remote Desktop app and then page back to sand (which is open simultaneously), Drambo which is synchronized only, plays at a different tempo than all the rest of the tracks which have butter synth, BLEASS alpha, DRC and koala running. Until I close and reopen the project. Oh and Drambo doesn’t retain the kit I had set up. Not sure if that’s sand or Drambo. Maybe Drambo is the baddie?
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1
Midi messages into hardware with automation
Midi message are wrong when using automation with hardware (Novation Peak)
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1
MIDI CC messages aren’t sending to hardware
Hi, I can’t seem to get midi cc messages sent via midi out on my iRig midi device. Midi notes are sending just fine, but midi cc, set either in the track automation or via LFOH!, aren’t sending. I’ve verified LFHO! can send midi cc via iRig by using it in AUM. Thanks!
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“Start recording after first note” working weird
It dont work while you are playing other clips, only with the whole project in stop. Would be perfect if, while the song is playing, could select a clip and it waits until i play a note, and then, it start the recording
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6
Playback continuing in background even with the setting off
As the title says, playback continues in the background, even when the settings toggle is set to disabled.
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